Hatred feels like the by-product of a vengeful mind that didn't get its way in the world - and everyone has to know about it. Every aspect of the game gives you shivers, and not in an entertaining way. The backdrop of senseless terror aside, the lack of variation in combat doesn't make any enjoyment - and without reason to kill something - it just doesn't feel good. The whole gameplay is neither comical enough to be cult. The overzealous and gratuitous violence of the game does not really make a point. The environments are fleshed out with the artsy color palette of a 40s noir film - however, the attempt at creating an art game runs a bit raw. No rhyme or reason is given in your objectives other than to cause mayhem. The player will advance through each level, shooting up everything and blowing assets to pieces from an isometric third-person perspective. The game centers around an unnamed individual known as 'The Antagonist' with no name and no backstory - just a hellbent passion for societal revenge. However, the tone, setting, and visuals of the game show that there really isn't much need for one. The high levels of violence and the controversial mechanics are highlighted rather than any sort of solid narrative. The human impact of Hatred is the point is trying to make. Games like these usually have intriguing auras about them - whether they are good or not is a different story. The game was developed and published by Destructive Creations. Much so that it was removed from the Steam platform on release. Hatred is a shooter video game that was released for Microsoft Windows on June 1, 2015. Whether you are pro or anti this concept - Hatred initially caused controversy. Destructive Creations independently released this game to counter the increased political correctness found in modern development. That is precisely the developer's intention here, and that is what you are going to receive. There doesn't appear to be any sugar coating of what players will perceive in the content - a bloody shoot em' up that holds no boundaries in the potential offense. You already can conceive what a game with a name like Hatred is going to be like.
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